The More Things Change
In a world of games with infinite playability, what constitutes the end of a game? Brett and Walker dive into how they approach sandbox and automation games, followed up with a conversation on how gaming in general can help you have a space to process difficult life situations in a healthy way.
Episode notes:
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Music by Misha Zarins https://mekzvsbear.wixsite.com/mekz
Art by Riley O’laughlin riley_olaughlin@ymail.com